


[{"content":" Why is a wishlist so important? # Adding a project to your wishlist might seem like a small gesture, but it actually has a very concrete impact on the visibility and growth of a game in development. When someone saves a game to their wishlist, they are sending a clear signal of interest. That signal helps demonstrate that a real audience is following the project, which can positively influence the way the game is discovered, recommended or prioritized within the different platforms. In other words, a wishlist is not just a list of \u0026ldquo;things to check out later.\u0026rdquo; For a project in development, it is also a concrete form of support.\nHow it helps us # Every wishlist entry reinforces the genuine interest of the community, increases the overall visibility of the project and helps us better measure the impact of what we are building. When an indie project starts accumulating genuine interest, it becomes easier to justify improvements, maintain the pace of production and continue investing time and effort in it. It also facilitates planning for future development stages and the launch.\nWhy this matters especially in independent projects # Large studios usually have prior backing in marketing, distribution or funding. In small or independent projects, early visibility is one of the most valuable resources that can be obtained. That means seemingly simple actions — like following the project, sharing it or adding it to a wishlist — can have a much more significant effect than it seems. A wishlist does not only represent a potential future purchase. It also represents interest, support and an intention to come back.\nHow you can help us # If the project looks interesting to you, one of the best ways to support it is to add it to your wishlist on the relevant platform. You can do so here:\n[PLACEHOLDER — LINK TO WISHLIST / STEAM / EPIC / STORE PAGE]\nAnd if you also want to go a step further, sharing the project page, talking about it with other people or following our progress also makes a real difference.\nThank you for that small but significant gesture # We know that adding something to a wishlist can feel like a minor thing, but for us it really counts. It is a simple, quick and very useful way to support the project from an early stage. If you decide to do it, thank you for helping us keep building something we truly believe in.\n","externalUrl":null,"permalink":"/en/support/wishlist/","section":"Want to support our projects?","summary":"","title":"Wishlist","type":"support"},{"content":" Following the project also makes a difference # Following the development of a project from its early stages is one of the most valuable forms of support that exists. When someone decides to follow our progress, they are not just showing interest — they are helping build something that is fundamental for any creative project: community and presence.\nWhat does \u0026ldquo;following the project\u0026rdquo; mean? # Following the project can mean different things depending on the platform or the type of content we publish. It could mean keeping an eye on new updates, checking visual or technical progress, reading our devlogs or simply finding out when we publish something relevant. It is not about being on top of things every day, but about being part of the journey and the process.\nWhy this matters to us # Developing a project does not happen overnight. It is a long, iterative and often silent process, where a large part of the work happens long before a final visible version exists. Having people who follow that process helps us maintain a real connection with our audience, share progress with context and communicate more effectively what we are building.\nWhen we publish something new, having a community ready to see it, comment on it or share it makes an enormous difference — not to mention that the feedback we receive is very important for improving our quality.\nWhat you can expect if you decide to follow us # We want following us to be worthwhile. Our intention is to share useful and interesting content related to development: important milestones, design or production decisions, changes in direction, iterations and devlog-style posts. We do not publish just for the sake of it. We want to share things that genuinely provide context and show progress in an authentic way.\nWhere you can follow our progress # You can follow the project right here on our blog, where you will find all the information about the different projects. You can also stay up to date through:\nTwitter - We refuse to call it \u0026ldquo;X\u0026rdquo;\nA simple way to support in the long run # Following the project is a quiet but very valuable form of support. It does not require a financial contribution, it does not take much time and yet it can have a real impact on the way the project evolves and stays alive over time. If you decide to join us on this journey, thank you for being here \u0026#x2764;\u0026#xfe0f;\n","externalUrl":null,"permalink":"/en/support/follow/","section":"Want to support our projects?","summary":"","title":"Follow us on our social media","type":"support"},{"content":" Feedback is also a form of support # When people talk about supporting a project, they often think first of money or visibility. But there is another form of support that can be just as valuable — or even more so — at certain stages of development: feedback.\nThe opinions and observations of other people can help us see things that from inside the project are not always easy to spot. Sometimes a single honest observation makes the difference between continuing down the wrong path or rethinking something in time. That is why we value well-intentioned, thoughtful and honest feedback so much.\nWe are very clear that our games must be created for players to enjoy, so your comments about what is working well and what needs to change help us deliver a quality product that we know will be fun for those who play it.\nWhat kind of feedback is most useful to us # You do not need to be a developer, designer or expert to contribute something valuable — in fact, the perspective of an outsider is often exactly what helps most. We want to know how clear or appealing the proposal feels, which parts spark the most curiosity or enthusiasm, what things might be confusing or unclear, and what expectations the project creates from the outside.\nWe also welcome suggestions about the communication, name, branding or general presentation, and any perception you consider relevant to share.\nWhat makes a good comment valuable # The most useful feedback is not always the most positive — it is the clearest, most honest and best explained. Something like \u0026ldquo;I like the idea, but I still do not quite understand what the main hook is\u0026rdquo; helps us far more than a simple \u0026ldquo;it\u0026rsquo;s good.\u0026rdquo; When the comment is specific — even if brief — it gives us much more to work with.\nIt is worth remembering that during the different phases of development we go through the same level, the same animation, the same tutorial dozens of times, and it is possible that something that feels \u0026ldquo;obvious\u0026rdquo; to us because we designed it is not obvious to anyone else — and that is exactly what we need people to tell us.\nHow you can send us feedback # If you want to share your opinion, ideas or suggestions, you can do so through:\nEmail: admin@revindiecation.com\nYou can write to us about any aspect of the project: the overall direction, a post or devlog, an image or prototype, first impressions, or simply something you want to comment on.\nWhy this really helps us # Developing a creative project involves constantly making decisions — technical, visual, experiential, tonal and directional. Having people willing to share their perception helps us decide with more context and less bias. That does not mean we will apply every suggestion exactly as it comes, but listening to other perspectives can make a real difference in how the project evolves.\nPublic and closed betas # When the time comes to run beta tests for each project, we will announce it in advance and specify the channels for collecting feedback during the test. If you want to know when those tests will take place, we invite you to sign up for our Newsletter.\nThank you for taking the time # Providing useful feedback requires attention, judgment and time. If you decide to share your opinion with us, thank you for contributing in such an important way to the growth of our projects.\n","externalUrl":null,"permalink":"/en/support/feedback/","section":"Want to support our projects?","summary":"","title":"All constructive feedback is welcome","type":"support"},{"content":" Sharing the project helps more than it seems # Talking about a project, recommending it or sharing it with other people might feel like a small action, but it often has an enormous impact. A large part of the growth of independent projects happens exactly this way: one person sees it, finds it interesting, shares it with another, and little by little it starts reaching more people naturally. That kind of support is especially valuable because it comes from something very important: genuine interest.\nWhy sharing matters so much # When someone shares a project, they are not only helping it reach more people. They are also helping to validate that the proposal sparks curiosity, conversation or enthusiasm. In small projects, reaching new people, building community from early stages and generating organic interest depends largely on that kind of direct recommendation. It remains one of the most powerful forms of growth.\nHow you can share the project # You do not need to do anything complex or \u0026ldquo;promotional\u0026rdquo; to help us. Many times it is enough to send it to someone you think might enjoy it, post it on social media, mention it in a community where it makes sense, or simply bring it up if you found it interesting or promising. Even a brief comment like \u0026ldquo;I think this project looks interesting\u0026rdquo; can help far more than it seems.\nWhat you can share # If you want to help spread the word, here are some resources:\nOur website: https://revindiecation.com/ Blog: https://revindiecation.com/blog/ Twitter: https://x.com/revindiecation Newsletter: https://revindiecation.com/newsletter/ Why this is especially important at this stage # During development, there is often still no major campaign, official launch or mass outreach strategy behind the project. That means a large part of early visibility depends on people who simply decide to help carry the idea a little further. That kind of support not only helps the project reach more people — it can also open unexpected doors: new connections, new followers, future collaborations or even new opportunities.\nThank you for helping us reach further # If you decide to share the project with someone else, thank you. That gesture may seem small from the outside, but for us it is part of something much bigger: helping what we are building find the right people.\n","externalUrl":null,"permalink":"/en/support/share/","section":"Want to support our projects?","summary":"","title":"Share the project","type":"support"},{"content":"At RevINDIEcation™ we believe small contributions can create big changes. Every contribution helps us keep creating worlds that inspire and experiences that connect with people, and allows us to cover the studio\u0026rsquo;s operating costs to move faster.\nWhy do we accept donations? # We believe creativity flourishes when a community comes together to drive it. Our dream is to build a sustainable studio that can keep creating indie video games made with passion, purpose and creative freedom. Unlike large companies, we work with limited resources and a deep commitment to maintaining creative independence. That means every decision, every project and every story we tell is born from authenticity and love for this art.\nDeveloping video games is a complex and costly endeavor. Your contribution, however small it may seem, helps us cover essential areas: development and art, investment in tools, engines, software and licenses, support for independent artists, musicians, writers and programmers, technical infrastructure maintenance, outreach and community content, and in general studio sustainability so the team can dedicate more time to development without depending on external commissions.\nWhy don\u0026rsquo;t we use crowdfunding platforms? # We currently prefer to keep this support page direct and transparent. Traditional platforms like Kickstarter or Indiegogo retain between 8% and 12% of donations, and sadly most of them do not allow publishing projects from Colombia. We seek a closer and more genuine relationship with those who believe in what we do, and accepting direct contributions allows us to use funds immediately for the most urgent needs. Every contribution is voluntary and without commercial consideration, although we plan to offer recognition in the future.\nContributions if you live in Colombia # You can make your contribution through any of the following methods:\nAbout QR codes You can expand the image with the codes by clicking on it.\nQR Nequi Nequi QR Code\nQR Daviplata Daviplata QR Code\nTransfer by key:\n@SPB045 International contributions # If you are outside Colombia, you can support us through any of the following platforms:\n💳 PayPal Your help means more than you imagine # Every contribution, regardless of the amount, brings us one step closer to the vision of building a sustainable studio, capable of creating experiences that inspire other developers to pursue their dreams. Thank you for being part of this beginning.\nContributions made are entirely voluntary and are intended to support the development and growth of our projects. These contributions do not constitute a purchase or traditional commercial transaction, and currently do not imply any mandatory consideration, guaranteed product or service in return.\nWhile we may in the future recognize those who support us in different ways, all contributions should be understood as a free act of support toward the studio. Due to the voluntary nature of these contributions, donations are non-refundable, except in exceptional cases related to verifiable technical errors in the payment process. If you believe an issue occurred, you can write to us at admin@revindiecation.com.\nAll funds will be used exclusively for the development, maintenance, improvement and sustainability of our projects.\nIf you would like to learn more about how personal data is processed, you can review our Privacy and Data Protection Policy.\n","externalUrl":null,"permalink":"/en/support/donations/","section":"Want to support our projects?","summary":"","title":"Want to contribute to our projects?","type":"support"},{"content":"Welcome to the RevINDIEcation™ blog. Here you will find all our articles, including the devlogs for each project, news and announcements from the studio, and in the future, tutorials and courses.\n","date":"18 April 2026","externalUrl":null,"permalink":"/en/blog/","section":"Blog","summary":"","title":"Blog","type":"blog"},{"content":"Below is the list of all categories used to organize blog articles on the website.\n","date":"18 April 2026","externalUrl":null,"permalink":"/en/categories/","section":"Categories","summary":"","title":"Categories","type":"categories"},{"content":"Articles gathered under the Development Diary category.\n","date":"18 April 2026","externalUrl":null,"permalink":"/en/categories/devlog/","section":"Categories","summary":"","title":"Devlog","type":"categories"},{"content":"Follow the development of Orbit from its first lines of code to launch. Every devlog is an open window into the process.\n","date":"18 April 2026","externalUrl":null,"permalink":"/en/blog/proyectos/orbit/devlogs/","section":"Blog","summary":"","title":"Devlogs Orbit","type":"blog"},{"content":"","date":"18 April 2026","externalUrl":null,"permalink":"/en/tags/orbit/","section":"Tags","summary":"","title":"Orbit","type":"tags"},{"content":" Let\u0026rsquo;s talk about Orbit # There is something strangely satisfying about failing alongside your friends.\nWe have always loved games that turn an ordinary evening into a memory: Among Us, Overcooked, Goose Goose Duck. But almost all of them share the same flaw — they become predictable too quickly. The situations repeat, the strategies get memorized and the magic disappears. That frustration was the starting point for Orbit.\nThe project was born from something very specific: those chaotic conversations between friends where everyone shouts different instructions, nobody does what they should and, somehow, that is the most fun part of the evening. Orbit takes that chaos and makes it the central mechanic, but carries it into a setting we had not seen before — a setting we will reveal later.\nEvery session is different: new customers, new recipes, unexpected events. Nothing ever happens the same way twice.\nInspiration # Overcooked and PlateUp! are the reference baseline, but Orbit takes a different direction from the start. Here it is not enough to cook well — players must also manage inventories, administer space, buy upgrades and adapt in real time to the dynamic events that will affect each run.\nOn top of that comes the freedom to organize the workspace: stations, machinery, teleporters. Each team can design its own way of operating, and that freedom means two different groups can play the same level in completely different ways.\nCooperation and competition, together # Cooperating in Orbit is not optional — it is the only way to survive the pace of service. But the game introduces an additional layer that separates it from other entries in the genre: internal competitiveness. While the team works together to complete the shift, each player is evaluated on their individual performance: speed, accuracy, efficiency, support in critical moments. Those who stand out earn better rewards, in-game advantages or items to personalize their character.\nThe result is an interesting tension: cooperating is mandatory, but standing out is optional… and tempting.\nA living system # The other pillar of Orbit is replayability. Procedural content ensures that ship configurations, event order, recipes and the conditions of each shift are unpredictable. There is no definitive strategy because the game is never exactly the same twice. Every run feels like a new story, with its own moments of chaos, coordination and — almost always — some mistake everyone will remember for a long time.\nOrbit is designed so that chaos is understandable, strategy is free and fun emerges naturally from player interaction, not from a script.\nStory Mode # We are also building a story mode, where things are less chaotic and which we recommend everyone starts with to understand the mechanics, the world and everything Orbit has to offer. Arcade modes and challenge modes will be unlocked afterwards, all so that everyone has opportunities to have fun.\nWhat comes next # There are still many details to reveal, and what we have shown so far is barely the kitchen door.\n","date":"18 April 2026","externalUrl":null,"permalink":"/en/blog/proyectos/orbit/devlogs/revelacion-del-proyecto/revelacion-de-orbit/","section":"Blog","summary":"We reveal the existence of the project codenamed Orbit","title":"Orbit Reveal","type":"blog"},{"content":"","date":"18 April 2026","externalUrl":null,"permalink":"/en/","section":"RevINDIEcation™","summary":"","title":"RevINDIEcation™","type":"page"},{"content":"Below is the list of all tags used to organize blog articles on the website.\n","date":"18 April 2026","externalUrl":null,"permalink":"/en/tags/","section":"Tags","summary":"","title":"Tags","type":"tags"},{"content":" Follow all the information related to Carnival # ","date":"18 April 2026","externalUrl":null,"permalink":"/en/blog/proyectos/carnival/","section":"Blog","summary":"","title":"Carnival","type":"blog"},{"content":"","date":"18 April 2026","externalUrl":null,"permalink":"/en/tags/carnival/","section":"Tags","summary":"","title":"Carnival","type":"tags"},{"content":"Some places should not exist.\nOthers… simply should not be remembered.\nCarnival is one of them.\nLet\u0026rsquo;s talk about Carnival # Since 2018, we have been working on this project—the one that gave origin to our story. Since its conception, it has gone through countless changes, but we have finally found a clear direction and a defined path.\nCarnival was born as an ambitious idea: a psychological horror game that would pay tribute to the most iconic works of the genre, while allowing us to carve our own path within the industry. In its early stages, we began by designing classic mechanics: first-person camera, flashlight usage, dense atmosphere building… everything you would expect.\nHowever, there came a point where we felt we were replicating known formulas. Everything started to feel like “more of the same,” and that went against what we wanted to build. That was when we decided to return to the core of the project and rethink its foundations, focusing not on what a horror game should be, but on what it should make you feel.\nInspiration # Our main reference comes from a very specific experience: the feeling of playing Silent Hill 1 1 at a time when there was no immediate access to guides, when language was a barrier, and getting lost was an essential part of the journey. That uncertainty of not knowing where to go, what to do, or even what is happening is the kind of psychological horror we aim to recreate.\nNowadays, many games in the genre rely heavily on jump scares: sudden stimuli accompanied by loud sounds and abrupt imagery. While we understand their effectiveness, we consider them an easy resource—an immediate reaction that does not necessarily build a lasting experience.\nRegarding visuals, while realism can intensify the experience, we do not consider it a requirement. There are works that, without pursuing photorealism, manage to create a deeply unsettling atmosphere. Silent Hill 1 is, once again, a key reference in this regard.\nOur goal is clear: to build an uncomfortable, tense, and persistent atmosphere. A type of fear that does not depend on shocks, but on anticipation, doubt, and player interpretation. To achieve this, we must move away from obvious paths.\nThe infamous clichés # For better or worse, many current experiences are predictable. It is common to anticipate a character’s role, guess where an event will occur, or recognize when the game is about to try to scare you. These patterns break immersion.\nIn Carnival, we are actively working to avoid those clichés. We want the player to never feel completely sure about what comes next, ensuring that every decision and every step maintains a constant sense of uncertainty. To achieve this, we place special emphasis on both narrative and the exploration mechanics we are developing.\nStay tuned to our updates Information about these mechanics and story progress will be shared progressively. Remember to follow us on our social media and subscribe to our newsletter so you don\u0026rsquo;t miss any updates.\nGameplay # Initially, the project was designed as a cooperative multiplayer experience. However, during development, we realized that this added unnecessary complexity, both technically and in terms of player experience.\nFor this reason, the first versions of Carnival will focus on single-player. Even so, we have laid the groundwork for a future implementation of a multiplayer mode for up to four players. This mode will not simply be an extension of the single-player experience, but a variant with its own differences, offering new ways to experience the game and increasing replayability.\nAnother of our influences comes from the zombies mode of Call of Duty: Black Ops 3 2, not because of its theme or zombies themselves, but because of how it handles easter eggs. The idea of fulfilling specific conditions, in a certain order, to unlock content or narrative fragments is an approach we have adapted into our design.\nThat said, we can already tell you—it won’t be easy to discover them.\nIn general terms, the player will find themselves in a constant state of vulnerability: no weapons, no maps, no clear instructions. Carnival is designed as an experience that recaptures the pure essence of exploration, where progressing means confronting both the environment and your own uncertainty.\nWhat is Carnival? # We can define the main concept with this premise: Carnival does not seek to constantly scare you—it seeks to make you feel unsafe at all times.\nIt is an experience where uncertainty is part of the design, where answers are not always clear, and where moving forward means accepting that not everything has an immediate explanation. Here, fear is not always visible… but it is always present.\nCarnival is not just a game—it is a place, and you are only seeing the beginning. We will not reveal everything at once; every detail, mechanic, and fragment of its story will be uncovered little by little.\nIf you decide to step in, do so knowing one thing: Not everyone who enters… leaves the same way.\nThat’s all for now; we’ll see you in the next devlog.\nSilent Hill 1 was developed by Konami in 1999 and is considered one of the pillars of psychological survival horror.\u0026#160;\u0026#x21a9;\u0026#xfe0e;\nCall of Duty: Black Ops 3 (2015) introduced a significant evolution in its zombies mode, standing out for its complex easter eggs and hidden narrative.\u0026#160;\u0026#x21a9;\u0026#xfe0e;\n","date":"18 April 2026","externalUrl":null,"permalink":"/en/blog/proyectos/carnival/devlogs/revelacion-del-proyecto/revelacion-de-carnival/","section":"Blog","summary":"We reveal the existence of the project codenamed Carnival","title":"Carnival Reveal","type":"blog"},{"content":"Follow the development of Carnival from its first lines of code to launch. Every devlog is an open window into the process.\n","date":"18 April 2026","externalUrl":null,"permalink":"/en/blog/proyectos/carnival/devlogs/","section":"Blog","summary":"","title":"Devlogs Carnival","type":"blog"},{"content":"","date":"14 April 2026","externalUrl":null,"permalink":"/en/categories/announcement/","section":"Categories","summary":"","title":"Announcement","type":"categories"},{"content":"Official statements and communications from the studio: development milestones, major changes and any information that requires a formal announcement.\n","date":"14 April 2026","externalUrl":null,"permalink":"/en/blog/estudio/anuncios/","section":"Blog","summary":"","title":"Announcements","type":"blog"},{"content":"","date":"14 April 2026","externalUrl":null,"permalink":"/tags/sitio-web/","section":"Etiquetas","summary":"","title":"Sitio Web","type":"tags"},{"content":"","date":"14 April 2026","externalUrl":null,"permalink":"/en/tags/web-site/","section":"Tags","summary":"","title":"Web Site","type":"tags"},{"content":" Welcome to the studio website # A long time has passed since we started working internally on the website, and we have learned a lot along the way.\nWe are a bit \u0026ldquo;picky\u0026rdquo; with this kind of project — we want everything to look great, to allow easy maintenance, and to let us publish everything we want to publish with relative ease. That is why we tend to get distracted creating sections and scripts we probably will not use for quite some time, but hey… we have them ready now.\nWhat will you find on the site? # We have structured the site as intuitively as possible, not only for our readers but also for ourselves when it comes to keeping it updated without overcomplicating our lives.\nWe have created the traditional sections, such as About us with information about the studio itself and about ourselves — information that will be updated when we feel ready to share details about the three guardians of the studio.\nWe have the contact section where you can find our official contact email, and in the future a more integrated contact form within the site, as well as the registration for our newsletter.\nAdditionally, we have the Support our project section, which provides information about the different ways you can support us — whether by following us, giving feedback, financial support or, in the future, wishlists and reviews on specialized platforms.\nLast but not least, there is the blog, which is where the greatest amount of project information will live.\nThe Blog # Here you will find information about ongoing projects, their development status and general project information.\nWe will share development diaries (Devlogs) where you will find exclusive progress on mechanics, environments, animations, story and — for the more tech-minded — parts of the code or bugs that came up and how we fixed them.\nThe blog will also feature various announcements and news (like this article), talking specifically about the studio, as well as reveals of future projects, release dates or beta phases for ongoing projects.\nFinally, looking a bit further ahead, you will find a knowledge section where we will share short tutorials or full courses on video game development.\nWhat comes next? # For us: publishing more content and starting to show the progress we have been making in silence for so long. For you: just keep an eye on our updates and keep being awesome.\nThank you very much for reading what we have to share and for joining us on this adventure.\n","date":"14 April 2026","externalUrl":null,"permalink":"/en/blog/estudio/anuncios/lanzamiento-del-sitio-web/lanzamiento-del-sitio-web/","section":"Blog","summary":"The studio website has officially launched!","title":"Website Launch","type":"blog"},{"content":" Follow all the information related to Orbit # ","date":"27 March 2026","externalUrl":null,"permalink":"/en/blog/proyectos/orbit/","section":"Blog","summary":"","title":"Orbit","type":"blog"},{"content":"Concrete tutorials on tools, techniques and workflows we use day-to-day in indie development.\n","date":"27 March 2026","externalUrl":null,"permalink":"/en/blog/conocimiento/tutoriales/","section":"Blog","summary":"","title":"Tutorials","type":"blog"},{"content":"","externalUrl":null,"permalink":"/en/about/","section":"Abouts","summary":"","title":"Abouts","type":"about"},{"content":"Articles gathered under the Announcement category.\n","externalUrl":null,"permalink":"/en/categories/anuncio/","section":"Categories","summary":"","title":"Announcement","type":"categories"},{"content":"","externalUrl":null,"permalink":"/en/authors/","section":"Authors","summary":"","title":"Authors","type":"authors"},{"content":"Do you have a question, suggestion or comment about our projects? We are interested in hearing from those who share our passion for video games, technology and creativity. Every message, suggestion or idea helps us keep improving and growing as a team.\nIf you would like to collaborate with us — whether in areas such as art, music, programming or other aspects of development — we will be happy to learn about your proposals. We are an independent studio and, although we cannot always accept every initiative or offer immediate financial compensation, we deeply value any contribution that brings value and new perspectives to our projects.\nWe are also open to sponsorship, cooperation or professional collaboration opportunities with individuals and companies interested in supporting indie video game development. We believe in working together and in the power of partnerships to build unique experiences.\nYou can write to us at the following address:\n📧 admin@revindiecation.com\nThank you for your interest in our work and for being part of this community that makes it possible for us to keep creating.\n","externalUrl":null,"permalink":"/en/contact/","section":"RevINDIEcation™","summary":"","title":"Contact us","type":"page"},{"content":"Articles gathered under the Course category.\n","externalUrl":null,"permalink":"/en/categories/curso/","section":"Categories","summary":"","title":"Course","type":"categories"},{"content":"Structured content for in-depth learning. Each course covers a topic from start to finish, with real examples taken from our own projects.\n","externalUrl":null,"permalink":"/en/blog/conocimiento/cursos/","section":"Blog","summary":"","title":"Courses","type":"blog"},{"content":"","externalUrl":null,"permalink":"/en/faq/","section":"RevINDIEcation™","summary":"","title":"Frequently Asked Questions","type":"page"},{"content":"","externalUrl":null,"permalink":"/en/newsletter/","section":"RevINDIEcation™","summary":"","title":"Join our Newsletter","type":"page"},{"content":"","externalUrl":null,"permalink":"/en/legal/","section":"Legals","summary":"","title":"Legals","type":"legal"},{"content":"Articles gathered under the Mechanic tag.\n","externalUrl":null,"permalink":"/en/tags/mecanica/","section":"Tags","summary":"","title":"Mechanic","type":"tags"},{"content":"Updates, event coverage, media mentions and everything happening around the studio and its projects.\n","externalUrl":null,"permalink":"/en/blog/estudio/noticias/","section":"Blog","summary":"","title":"News","type":"blog"},{"content":"Articles gathered under the News category.\n","externalUrl":null,"permalink":"/en/categories/noticia/","section":"Categories","summary":"","title":"News","type":"categories"},{"content":" In a corner of the digital universe where independence meets passion, RevINDIEcation™ was born — a video game studio that seeks to break the barriers between dream and reality.\nMore than a brand, we are a statement: that self-taught talent, curiosity and persistence can build worlds capable of inspiring, moving people and leaving a mark.\nFounded by Jorge and Sebastián, two creators who found in video games a language to express what words alone cannot reach, the studio stands on a clear conviction:\n\u0026ldquo;It\u0026rsquo;s not just about playing.\nIt\u0026rsquo;s about creating experiences that transform, that leave a mark, that make you feel.\u0026rdquo;\nOur work is born from the blend of artistic exploration and technical development; between visual detail and the soul that inhabits every mechanic.\nWe are designers, programmers, dreamers and, above all, eternal learners.\nBecause in this journey, independence is not a shortcut — it is a way of life.\nThe three guardians of our spirit # At the heart of RevINDIEcation™ live three figures that represent what we are and what we aspire to be — the three guardians of each of our projects. They are not mere symbols, but ambassadors of our essence, three figures that walk together, each with their own energy, purpose and reflection of the studio\u0026rsquo;s soul. We are not yet ready to introduce them officially, but it will be soon.\nOur philosophy # At RevINDIEcation™ we do not measure success by the scale of the project, but by the honesty with which it is created. We believe in learning, making mistakes and moving forward with the conviction that every line of code and every texture tells a story.\nOur mission is simple but powerful: create video games that inspire, that challenge the routine, that make us remember why we dream.\nAnd our vision goes beyond titles or sales: we want to contribute to change in the industry, proving that independence can be synonymous with quality, that art can coexist with technique, and that dreams — no matter how wild they seem — can become tangible realities.\nBelieve, create and transcend # RevINDIEcation™ is more than a studio; it is a manifesto — a promise to keep learning, to never surrender to limits and to inspire others to do the same.\nBecause we firmly believe that talent is not born from resources, but from the will, and that even from the darkness of doubt a spark can emerge that changes the course of a story.\nOur games are that spark and although the universe is infinite, every story we create is our way of leaving a mark on it.\n\u0026ldquo;The howl of those who believe, the roar of those who dream, the eternal mark of those who never give up.\u0026rdquo;\nRevINDIEcation™\n","externalUrl":null,"permalink":"/en/about/studio/","section":"Abouts","summary":"","title":"Our Story","type":"about"},{"content":"","externalUrl":null,"permalink":"/en/about/our-team/","section":"Abouts","summary":"","title":"Our Team","type":"about"},{"content":"","externalUrl":null,"permalink":"/en/team/","section":"RevINDIEcation™","summary":"","title":"Our Team","type":"page"},{"content":" At RevINDIEcation™, every decision, every idea and every line of code springs from the same conviction: create worlds that inspire and transform, regardless of the studio\u0026rsquo;s size or available resources.\nOur identity is forged in the spirit of our 3 guardians — figures that represent the forces guiding us. They are more than symbols: they are manifestations of our creative philosophy, the pillars that sustain how we understand art, technology and independence. More information about them will be revealed soon.\nMission # Our mission is to bring interactive experiences with soul to life, where design, narrative and emotion converge to leave a meaningful mark.\nWe believe in video games as a form of deep expression, capable of communicating ideas, awakening feelings and connecting people.\nThrough our projects, we seek to honor the self-taught spirit and creative freedom, demonstrating that independent talent can reach professional standards without losing its human essence.\n\u0026ldquo;Every game we create is a reflection of our struggles, learnings and dreams.\u0026rdquo;\nVision # We want to build a legacy that transcends the concept of \u0026ldquo;indie studio\u0026rdquo; and becomes a philosophy of creation. Our vision is to inspire others to believe in themselves, to learn on their own and to create without asking for permission.\nIn the long term, RevINDIEcation™ aspires to be a reference in the independent scene: a space where art and technique coexist, where players recognize the authenticity behind every story, and where creators find an example that passion and discipline can defy any limitation.\nJust as Rev represents the energy of the start, Vindie the soul of the process and Cator the wisdom of purpose,\nour vision is to maintain that balance in every project, ensuring that fire, emotion and reflection coexist in harmony.\nPhilosophy # The philosophy of RevINDIEcation™ is built on three essential principles:\nRev\u0026rsquo;s energy # Believe in action, in the force that drives you to start.\nEach project begins with a spark of curiosity and a healthy rebellion against the established.\nFailure does not stop us — it drives us to reinvent ourselves.\nVindie\u0026rsquo;s soul # Create with emotion and purpose.\nEvery model, animation or line of dialogue carries a piece of who we are.\nVindie teaches us that development is not only technique, but also celebration,\nand that even on difficult days, there is always room to enjoy the process.\nCator\u0026rsquo;s vision # Remember why we do what we do.\nCator represents the gaze toward the future, the calm necessary to create with awareness.\nIt reminds us that real impact lies not in immediacy, but in the permanence of ideas.\n\u0026ldquo;Art is not measured by speed, but by the intention with which it is built.\u0026rdquo;\nValues # Our values reflect the union between these three spirits and the human team behind the studio.\nAuthenticity # We create from honesty.\nEvery game, every story and every design carries our identity — no masks, no imitations.\nResilience # We get back up time and again.\nIndie development is full of challenges, but in them we find growth.\nConstant learning # We are self-taught by nature.\nEvery obstacle is an opportunity to discover new ways to improve and evolve.\nPassion # The engine of everything.\nWe work out of love for the art, not out of obligation. Passion drives us even on the most uncertain days.\nCollaboration # The pack always moves forward together.\nEvery member contributes something essential, and every voice counts.\nWe believe in the power of creating together, with respect and without ego.\nTranscendence # We are not just looking to entertain — we want to leave a mark.\nEvery project is an opportunity to inspire, to spark an emotion, to awaken an idea.\nOur purpose # RevINDIEcation™ is not just a studio, but a promise:\nto prove that independence is not a limit, but a path toward creative freedom.\nOur projects are not born from a desire to compete, but from the drive to create experiences that speak for themselves —\nthat connect with those who once doubted their own talent, and remind them that dreams are worth the effort.\n\u0026ldquo;The howl of those who believe, the roar of those who dream,\nthe eternal mark of those who never give up.\u0026rdquo;\n— RevINDIEcation™\n","externalUrl":null,"permalink":"/en/about/values-full/","section":"Abouts","summary":"","title":"Our values","type":"about"},{"content":" At RevINDIEcation™, every decision, every idea and every line of code springs from the same conviction: create worlds that inspire and transform, regardless of the studio\u0026rsquo;s size or available resources.\nOur identity is forged in the spirit of our 3 guardians — figures that represent the forces guiding us. They are more than symbols: they are manifestations of our creative philosophy, the pillars that sustain how we understand art, technology and independence. More information about them will be revealed soon.\nMission # Our mission is to bring interactive experiences with soul to life, where design, narrative and emotion converge to leave a meaningful mark.\nWe believe in video games as a form of deep expression, capable of communicating ideas, awakening feelings and connecting people.\nThrough our projects, we seek to honor the self-taught spirit and creative freedom, demonstrating that independent talent can reach professional standards without losing its human essence.\n\u0026ldquo;Every game we create is a reflection of our struggles, learnings and dreams.\u0026rdquo;\nVision # We want to build a legacy that transcends the concept of \u0026ldquo;indie studio\u0026rdquo; and becomes a philosophy of creation. Our vision is to inspire others to believe in themselves, to learn on their own and to create without asking for permission.\nIn the long term, RevINDIEcation™ aspires to be a reference in the independent scene: a space where art and technique coexist, where players recognize the authenticity behind every story, and where creators find an example that passion and discipline can defy any limitation.\nPhilosophy # The philosophy of RevINDIEcation™ is built on 3 essential principles directly related to the 3 guardians:\nBelieve in action, in the force that drives you to start. Create with emotion and purpose. Remember why we do what we do. \u0026ldquo;Art is not measured by speed, but by the intention with which it is built.\u0026rdquo;\nValues # Our values reflect the union between these three guardians and the human team behind the studio.\nAuthenticity # We create from honesty.\nEvery game, every story and every design carries our identity — no masks, no imitations.\nResilience # We get back up time and again.\nIndie development is full of challenges, but in them we find growth.\nConstant learning # We are self-taught by nature.\nEvery obstacle is an opportunity to discover new ways to improve and evolve.\nPassion # The engine of everything.\nWe work out of love for the art, not out of obligation. Passion drives us even on the most uncertain days.\nCollaboration # The pack always moves forward together.\nEvery member contributes something essential, and every voice counts.\nWe believe in the power of creating together, with respect and without ego.\nTranscendence # We are not just looking to entertain — we want to leave a mark.\nEvery project is an opportunity to inspire, to spark an emotion, to awaken an idea.\nOur purpose # RevINDIEcation™ is not just a studio, but a promise: to prove that independence is not a limit, but a path toward creative freedom.\nOur projects are not born from a desire to compete, but from the drive to create experiences that speak for themselves, that connect with those who once doubted their own talent, and remind them that dreams are worth the effort.\n\u0026ldquo;The howl of those who believe, the roar of those who dream,\nthe eternal mark of those who never give up.\u0026rdquo;\nRevINDIEcation™\n","externalUrl":null,"permalink":"/en/about/values/","section":"Abouts","summary":"","title":"Our values","type":"about"},{"content":"Last updated: March 25, 2026\n1. Introduction # At RevINDIEcation™ (\u0026quot;the Studio\u0026quot;, \u0026ldquo;we\u0026rdquo;, \u0026ldquo;our\u0026rdquo; or \u0026ldquo;us\u0026rdquo;), we respect the privacy of those who interact with our video games, website, forms, support channels, communities, closed tests, newsletters and other related services (collectively, the \u0026ldquo;Services\u0026rdquo;).\nThis Privacy and Personal Data Protection Policy describes how we collect, use, store, share, protect and, where applicable, delete personal data, as well as the rights held by data subjects.\nThis policy has been prepared in accordance with applicable regulations in Colombia, including Law 1581 of 2012, Decree 1377 of 2013 and other related rules, and has been structured taking into account internationally recognized principles and best practices regarding privacy and data protection.\nBy using our Services, you acknowledge that you have read this policy. Where required by applicable law, we will request your prior, express and informed consent.\n2. Data controller # The controller responsible for the processing of personal data is:\nRevINDIEcation™\nAddress: Colombia\nPrivacy and personal data contact email: admin@revindiecation.com\nIf you have questions about this policy or wish to exercise your rights related to your personal data, you may write to us at the email address above.\n3. Scope of this policy # This policy applies to the processing of personal data that we may carry out through, among other means:\nour website and contact forms; video games developed or published by the Studio; demos, betas, playtests and closed tests; newsletters, waiting lists and communication campaigns; technical support or user service channels; social media and communities directly managed by the Studio; applications, collaborations or commercial communications. This policy does not apply to platforms, services or third-party websites that operate independently, even if accessed through our Services — such as digital stores, distribution platforms, payment processors, social networks, analytics tools or infrastructure providers. In those cases, we recommend reviewing their respective privacy policies.\n4. What personal data we may collect # Depending on how you interact with us, we may collect different categories of information.\n4.1. Data you provide directly to us # We may collect information that you voluntarily choose to share — for example, when you write to us, fill out a form, register on a waiting list, participate in a test or request support. This information may include your name or alias, email address, country or region, language, username, message content, attachments, bug reports, survey responses, comments, applications or any other information you choose to send.\n4.2. Automatically collected data # When you use our Services, certain data may be collected automatically for technical, security, operational or analytical reasons. This may include IP address, device or session identifiers, device type, operating system, language, time zone, performance information, error logs, usage events, session duration, interactions within the game or site, basic diagnostic data and, in some cases, advertising or platform identifiers, where applicable and permitted by law.\n4.3. Data obtained from third parties # We may also receive information from third parties when you use our Services through external platforms or when you interact with integrated features. This may include limited data from digital stores, authentication services, community tools, analytics, distribution, infrastructure, hosting, support or marketing services, always within the framework permitted by law and by the settings you have accepted on those platforms.\n4.4. Sensitive data # As a general rule, we do not request or require sensitive personal data to operate our Services. We ask that you do not send us information related to health, biometrics, sexual orientation, religious beliefs, political opinions, ethnic origin or other specially protected categories, unless strictly necessary and a valid legal basis exists for it.\nIf in any exceptional case it were necessary to process sensitive data, this will be done only under the terms permitted by law, with enhanced protective measures and, where applicable, with your explicit authorization.\n5. Data of minors # Our Services may be directed at a general audience, but we do not deliberately collect personal data from children or adolescents in violation of applicable regulations.\nIf a Service is directed at minors or if we become aware that we are processing personal data of a minor in circumstances requiring special authorization, we will adopt additional protective measures and, where applicable, request authorization from the parent or legal guardian in accordance with applicable legislation.\nIf you believe a minor has provided us with personal data without the necessary authorization, you may write to admin@revindiecation.com to review the case and take appropriate measures, including deletion of the information where applicable.\n6. Purposes of processing # We process personal data only for legitimate, specific and proportionate purposes. Depending on the context, we may use the information to:\nprovide, maintain, update, protect and improve our Services; enable game or website features; manage access to demos, betas, closed tests or early content; respond to inquiries, provide technical support and handle bug reports; send operational, informational or service communications; manage waiting lists, newsletters or announcements about launches, provided a valid legal basis exists; analyze technical performance, stability, compatibility and overall user experience; prevent fraud, abuse, misuse, unauthorized access or security incidents; comply with legal, regulatory, tax, contractual obligations or valid requirements from competent authorities; protect our rights, intellectual property, infrastructure, community and operations.\nWhere required by law, processing will be carried out based on your prior authorization. In other cases, we may process personal data when necessary for the performance of a pre-contractual or contractual relationship, compliance with legal obligations, the satisfaction of legitimate interests compatible with applicable regulations or any other valid legal basis.\nWe will not use your data for purposes incompatible with those described here without previously informing you when required.\n7. Legal basis for processing # When applicable jurisdiction requires identifying the legal basis for processing, we may process your personal data based on one or more of the following:\nyour consent, when you have validly provided it; the performance of a contract or pre-contractual measures, when processing is necessary to provide you with a requested Service; compliance with legal or regulatory obligations; and our legitimate interests, provided they do not override your fundamental rights and freedoms.\nIn Colombia, processing will be carried out respecting the principles of legality, purpose, freedom, truthfulness or quality, transparency, restricted access and circulation, security and confidentiality.\n8. Cookies and similar technologies # We may use cookies, SDKs, pixels, local storage and similar technologies for the technical operation of our Services, security, preference retention, basic usage measurement, performance analysis and experience improvement.\nWhere required by applicable law, we will request your consent before using non-strictly-necessary cookies or technologies. You can manage many of these technologies from the settings of your browser, device or corresponding platform.\nPlease note that disabling certain technologies may affect the normal functioning of some site or game features.\n9. Communications and marketing # If you subscribe to our newsletter, waiting list or agree to receive news, we may send you communications related to launches, updates, news, playtests, events, promotions or Studio announcements.\nAt any time you may withdraw your consent or request to stop receiving this type of communication by using the unsubscribe mechanism included in the message or by writing to admin@revindiecation.com.\nWithdrawing consent for commercial communications does not affect the lawfulness of prior processing nor does it prevent us from sending you strictly necessary communications for the provision of the Service, where applicable.\n10. Disclosure of personal data # We do not sell personal data as a general commercial practice.\nNotwithstanding the above, we may share personal information, to the extent necessary and under reasonable safeguards, with providers and partners who provide us with services related to hosting, cloud storage, analytics, support, digital distribution, authentication, forms, email, security, community, testing, publishing or technical infrastructure.\nWe may also share information when necessary to comply with a legal obligation, respond to valid authority requests, protect legitimate rights or interests, investigate security incidents, prevent fraud or enforce applicable agreements.\nIn the event of a business reorganization, merger, acquisition, investment, asset transfer or change of control, information may be transferred as part of such transaction, subject to reasonable guarantees and the duty to respect this policy or an equivalent policy.\nWhere applicable, we contractually require third parties acting on our behalf to treat personal data with adequate security and confidentiality measures, and only in accordance with legitimate instructions.\n11. International data transfers # Due to the digital and international nature of the video game industry and the technological infrastructure we use, some personal data may be stored, processed or accessed from countries other than Colombia.\nWhen international transfers or transmissions of personal data are made, we will endeavor to adopt reasonable and appropriate measures to ensure an adequate level of protection, including contractual clauses, confidentiality commitments, access controls, diligent provider selection and other relevant safeguards depending on the nature of the processing and applicable regulations.\nBy using our Services, and where legally valid, you understand that part of the processing may involve infrastructure or providers located outside your country of residence.\n12. Data retention # We will retain personal data only for as long as reasonably necessary to fulfill the purposes described in this policy, meet legal obligations, resolve disputes, enforce agreements, maintain technical and administrative records or protect our legitimate interests.\nThe retention period may vary depending on the type of information, the purpose of processing, the context of the relationship with the user, technical, accounting, tax, regulatory or security requirements and the need to handle requests, claims or incidents.\nWhen data is no longer necessary, we will proceed to delete, anonymize or block it, as appropriate and to the extent technically possible.\n13. Information security # We adopt reasonable technical, administrative and organizational measures to protect personal data against unauthorized access, loss, destruction, alteration, improper disclosure or unauthorized use.\nThese measures may include access controls, authentication, permission management, minimization practices, environment separation, backups, monitoring, infrastructure protection, provider review and internal incident response procedures.\nHowever, no system is completely infallible. Therefore, although we work to protect information responsibly, we cannot guarantee absolute security in all scenarios.\n14. Rights of data subjects # As a personal data subject, you may exercise, depending on applicable law and subject to legal exceptions, the following rights:\nto know whether we process your personal data; to access information we hold about you; to request the update, rectification or correction of inaccurate, incomplete or outdated data; to request the deletion of your data where applicable; to revoke the authorization granted, when processing is based on consent; to request proof of authorization where legally required; to submit queries or complaints about the processing of your information; and, where applicable, to object to certain processing activities or request reasonable restrictions on their use.\nThese rights are not absolute and may be subject to legal, technical, contractual or security limitations.\n15. Procedure for exercising your rights # To exercise your rights related to your personal data, you may send a request to: admin@revindiecation.com.\nTo protect the information and prevent unauthorized access, we may request minimum reasonable data to verify your identity or the legitimacy of the request.\nWe appreciate it if you can include, to the extent possible, the following information: name or identifier with which you interacted with us, contact email, a clear description of your request and any information useful for locating the case.\nWe will process queries, requests, updates, rectifications, deletions or complaints within reasonable timeframes and in accordance with applicable legislation. If it is not possible to respond within the initially anticipated period, we will inform you in a timely manner.\nIf you are in Colombia and believe you have not received adequate attention to your request, you may approach the Superintendencia de Industria y Comercio (SIC), without prejudice to the defense mechanisms available to you in other jurisdictions where applicable.\n16. Platform privacy and third-party services # Some of our video games or services may be distributed or integrated with external platforms and providers, such as digital stores, authentication services, cloud services, payment processors, analytics tools, social networks or community systems.\nIn those cases, the processing of certain information may also be subject to the policies, settings and practices of those third parties. We recommend carefully reviewing their terms and privacy policies before using features linked to them.\nThe presence of integrations or links to third parties does not imply that we control their privacy practices, except when we act as controllers or processors within the framework of a specific legal relationship.\n17. Game data, analytics and telemetry # In order to improve the quality of our video games and Services, we may collect technical and usage information related to performance, errors, stability, compatibility, progression, session events, functional preferences or aggregate behavior within the product.\nWherever possible and reasonable, we will endeavor to use minimization, pseudonymization or aggregation approaches. We will not use personal information for purposes incompatible with the user\u0026rsquo;s expected experience or for invasive profiling, unless a valid legal basis exists and prior sufficient disclosure has been made.\nIf in the future a game incorporates more advanced analytics, monetization, user accounts, personalized advertising or social interaction systems, we may supplement this policy with specific notices or sections.\n18. Privacy of applicants, collaborators and professional contacts # If you contact us for employment, collaborative, academic, commercial, press, investment, publishing, testing or networking purposes, we may process your contact details, professional profile, portfolio, résumé, communications and related documentation to evaluate opportunities, manage communications or maintain professional relationships.\nSuch information will be processed for legitimate and reasonable purposes and retained only for as long as necessary for those purposes or to meet applicable legal or contractual obligations.\n19. Changes to this policy # We may update this Privacy and Personal Data Protection Policy at any time to reflect regulatory, operational, technical, contractual or Service changes.\nWhen we make substantial changes, we will take reasonable measures to inform users of the update through available channels and, where required by law, will again request the corresponding authorization or implement additional information mechanisms.\nThe \u0026ldquo;Last updated\u0026rdquo; date at the beginning of the document indicates the current version.\n20. Contact # If you have questions, comments or requests related to privacy, personal data protection or the content of this policy, you may write to us at:\nadmin@revindiecation.com\nRevINDIEcation™\nColombia\n21. Language and interpretation # This policy may be published or translated into other languages for informational or accessibility purposes. In the event of inconsistencies between versions, the version identified by the Studio as official shall prevail, without prejudice to the mandatory rights of users under applicable legislation.\n22. Acceptance # By using our Services, you acknowledge that you have read and understood this Privacy and Personal Data Protection Policy.\nWhere required by applicable law, your authorization will be obtained through appropriate means, and you may withdraw it in legally permitted cases.\n","externalUrl":null,"permalink":"/en/legal/privacypolicy/","section":"Legals","summary":"","title":"Privacy and Personal Data Protection Policy","type":"legal"},{"content":"","externalUrl":null,"permalink":"/en/series/","section":"Series","summary":"","title":"Series","type":"series"},{"content":"","externalUrl":null,"permalink":"/en/gracias/","section":"RevINDIEcation™","summary":"","title":"Thank you","type":"page"},{"content":"Articles gathered under the Tutorial category.\n","externalUrl":null,"permalink":"/en/categories/tutorial/","section":"Categories","summary":"","title":"Tutorial","type":"categories"},{"content":"At RevINDIEcation™, we believe small contributions can create big changes. Every contribution helps us keep creating worlds that inspire and experiences that connect with people, covering the studio\u0026rsquo;s operating costs so we can move faster.\n💬 Why do we accept donations? # At RevINDIEcation™, we believe creativity flourishes when a community comes together to drive it.\nOur dream is to build a sustainable studio that can keep creating indie video games made with passion, purpose and creative freedom.\nUnlike large companies, we work with limited resources and a deep commitment to maintaining creative independence.\nThat means every decision, every project and every story we tell is born from authenticity and love for this art.\nHowever, developing video games is a complex and costly endeavor.\nYour contribution, however small it may seem, helps us cover essential areas that make our daily work possible:\nDevelopment and art: investment in tools, engines, software, licenses and visual or audio assets. Production and collaborators: support for independent artists, musicians, writers and programmers. Technical infrastructure: server maintenance, domains and hosting services. Outreach and community: promotional material, events, marketing and content for social media or devlogs. Studio sustainability: allowing the team to dedicate more time to development without depending on external commissions. 💬 Why don\u0026rsquo;t we use crowdfunding platforms? # We currently prefer to keep this support page direct and transparent for several reasons:\nTraditional platforms (Kickstarter, Indiegogo) retain between 8% and 12% of donations. Sadly, most of these traditional platforms cannot be used in Colombia to publish projects. We seek a closer and more genuine relationship with those who believe in what we do. Accepting direct contributions allows us to use funds immediately for the most urgent needs. Every contribution is voluntary and without commercial consideration, although we plan to offer recognition in the future. Contributions if you live in Colombia # You can make your contribution through any of the following methods:\nQR Code:\nTransfer by key: example@banco.com\nAccount deposit: Example Bank - 123456789\n🌎 International contributions # If you are outside Colombia, you can support us through any of the following platforms:\n💳 PayPal ☕ Buy Me a Coffee 🎨 Ko-fi ❤️ Patreon 🙌 Your help means more than you imagine # Every contribution, regardless of the amount, brings us one step closer to the vision of building a sustainable studio\ncapable of creating experiences that inspire other developers to pursue their dreams.\nThank you for being part of this beginning.\nContributions are voluntary and without commercial consideration. No rewards are currently offered, although we plan to recognize those who support us in the future. Funds are managed transparently and used exclusively for the purposes described on this page. Questions? Write to us at admin@revindiecation.com. Personal data processing in accordance with Law 1581 of 2012 (Colombia). \u003c/\u003e ","externalUrl":null,"permalink":"/en/donations/","section":"RevINDIEcation™","summary":"","title":"Want to support our projects?","type":"page"},{"content":"Making your way as an independent studio in an industry dominated by large international companies is no easy task. That is why any form of support can have an enormous impact.\nWhether by sharing the project, following us, adding it to a wishlist or helping us directly, every gesture drives us to grow, keep going and continue bringing the ideas we believe in to life.\nThank you so much \u0026#x2764;\u0026#xfe0f;\n","externalUrl":null,"permalink":"/en/support/","section":"Want to support our projects?","summary":"","title":"Want to support our projects?","type":"support"}]